The signageOS Blog

Team Interview Series: signageOS Welcomes Michael Arnett as VP Sales, Americas

signageOS is proud to welcome Michael Arnett as Vice President of Sales, Americas. This comes as the company looks to expand its global growth strategies and drive greater.

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Interview with Mirek Kren, Chief Revenue Officer of signageOS

The signageOS Blog Interview Series with Mirek Kren, signageOS CRO. 

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signageOS's 2020 Year in Review

signageOS made extraordinary achievements throughout the turbulence of this past year. View an overivew of all that signageOS achieved throughout 2020.

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Digital Signage Drupal Framework & Award-Winning Real Estate Portal

bitegra Solutions recently developed an integration between signageOS and Drupal that allows users to use Drupal modules to publish content to any digital signage hardware.

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Universal SMIL Support for Digital Signage

SMIL is a markup language that was created by the World Wide Web Consortium (W3C) to position, play, and schedule multimedia content. SMIL is XML-based meaning it is easily.

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Box 2.0 Series | Remote Hardware Management - Device Features

In the second post in a series dedicated to highlighting the newest features of the latest version of the signageOS remote hardware management console, Box 2.0, we will explore.

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Reflex Capital Funds $2M for Further Growth of signageOS Unification Platform for Digital Signage

Building a complete digital signage system requires many hardware and software components to function together seamlessly so no one notices the true complexity of the entire.

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signageOS Box Series | Introducing Box 2.0

In the first post in a series dedicated to highlighting new features and functionality of the signageOS Box (remote digital signage device management console), we would like to.

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Usage-Based Pricing Model & The Benefits For Digital Signage CMS

As complex digital signage B2B software and services continue to grow, the flat, price-per-device subscription model can become increasingly inefficient.

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Build and Deploy Cross-Platform Applications Tutorial

Now that you have your developer environment created, CLI installed, and first applet built (part 1 setup your developer environement tutorial) you are ready to deploy the applet.

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